![]() Starting with a cube and then adding edges, and extruding faces, until I got a rough model. I used the regular poly modeling to make the armor plates. You can see a before/after comparison below (obviously with differences in the render quality, since one is a PS Vita screenshot and the other one is running on my PC).įor this, I used Maya, Substance Painter, Substance Designer and Character Creator 3. ![]() The first character (there are 6 in total) is a woman with armored shoulder armor, and I redesigned those. ![]() Right now, I am working on a port of the game for PC, and I decided it was a good idea to redesign the character outfits a little bit so they looked nicer. Very recently I finished work on the game “Killer Dolls United” for PS Vita, a game I featured briefly in one article about generating LODs using Character Creator 3.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |